DVA

Tuesday, February 28, 2006

drawing


After learning how to create characters from basic shapes, determining their height and body details, creating turnarounds and still shots of their movements and finally practicing enough to keep the figures "on model", it is time to begin animating! Animation usually uses 30 frames per second, and there are infinite numbers of ways to move your characters within this time-frame. A basic movement is a "walk-cycle", as you can see above with Cornfed. This walk-cycle is 10 frames long, and can be repeated as many times as necessary to give the illusion of continuous movement.

http://www.gpsdrawing.com/

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